MODO SCULPTING MAGIC



Sculpting, Painting, Texturing, Displacement, Rendering, (01:53:09)
That’s right! This started as a simple sphere. Gone are the days where you needed your mesh to be nearly “there” and could only sculpt minor improvements or details on top of it. The improvements in MODO 701’s sculpting tools and speed allow you to take even a simple ball and turn it into something special, and it allows you do so in record time. This video will show you exactly how to do that!

This video will take you from a basic sphere, and it just over 90 minutes show you how you can sculpt it into a creature, paint directly on it, and finalize your textures, all without leaving MODO. You will see the power available to let you sketch out ideas in 3D, complete with painted textures, using these amazing new tools and features! (1 videos)

Modo compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED

  • Sculpting
  • Mesh resolution
  • Paint brushes
  • Image Ink
  • Image libraries
  • Adding find details
  • Displacement maps

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understanding Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, MP4 format, playable on the
free quicktime player from Apple. Includes incremental versions of the scenes under construction for your study! Featuring 4 hours and 30 minutes of training!!

35to7_

MODO AND MATTE PAINTING



Modeling, Rendering, Replicators, Compositing, Painting (04:30:03)
As a fan of science fiction and fantasy movies, I always loved those amazing establishing shots which introduced us to the worlds they were creating. I also always wondered how they did it. I was amazed to find that, in those old movies, some of those worlds were simply paintings! In the digital realm, matte painting came to involve the use of 3D graphics, painting, photos and any other technique needed to bring the fantasy world to life. Now these techniques are being brought to you! You will learn how you can use MODO to create the 3D elements you need, and composite them with photo elements and even simple painting techniques to create your own worlds! (3 videos)

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED

  • Subdivision modeling
  • Replicators
  • 3D displacement textures
  • Compositing
  • Color correction
  • airbrush painting
  • Simple animation

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understanding Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, MP4 format, playable on the
free quicktime player from Apple. Includes incremental versions of the scenes under construction for your study! Featuring 4 hours and 30 minutes of training!!

4999to17_

MODO REALISTIC OUTDOORS



Modeling, Lighting, Rendering, Compositing (03:09:12)
Creating realistic outdoor scenes is a completely different animal than doing interior setups. In an outdoor scene, you likely only have one light to play with. This means that it becomes extremely important what you do with your models and textures to bring realism to your creations. In this video, we explore this very topic, showing you how to create those imperfections in your models that separate the CG from the real. You will learn how to create textures that add life to any scene you create. You see how you can weather, beat up and grunge up your creations to give everything you do a truly natural feel. Get ready to take your modo creativity to the next level! (1 video)

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED

  • Adding imperfections to models
  • Creating weathered textures
  • Using clip maps to break up edges
  • Lighting without GI
  • Using the spread angle on your light
  • Choosing the right environment
  • Gain speed through cloning

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes all textures, and elements to create your own. Also includes incremental versions of the scenes under construction for your study! Featuring over 3 hours of training!!

4999to17_

MODO SCI-FI



Modeling, Lighting, Rendering, Compositing (01:58:21)
When I worked at Zoic Studios on the attempted reboot of the Lost in Space franchise, I learned a host of techniques for creating great sci-fi scenes quickly and with very high quality. Now I am passing those techniques on to you! In this video you will learn all about kit bashing, a technique from the days when spaceships were done with real plastic models. You will learn how to create the dramatic lighting, for space scenes, that we know and love from our favorite sci-fi shows like Star Trek and Deep Space Nine. Most importantly, you will learn how to construct a basic setup that, once done, allows you to crank out movie quality sci-fi scenes with effortless ease! (1 video)

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED

  • Kit Bashing
  • Self Lighting Objects
  • Quick window geometry
  • Lighting without GI
  • Creating Space Backgrounds
  • Light instancing
  • Compositing

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the scenes under construction for your study! Featuring 2 hours of training!!

35to7_

MODO NATURE UNDER CONSTRUCTION



Modeling, Sculpting, Rendering, Fur Shader (02:23:41)
In the previous modo Nature videos we focused on using content and pieces from the asset sharing site to populate your natural environments. This time around we are going to learn just how quickly modo allows you to create your own trees from scratch! You will see how easily you can model a basic tree using modo's powerful toolset. You will see how sculpting can add life and detail to your tree object. You will also dive deep into the modo custom fur material and see how fast you can create leaves for your tree, grass and more with effortless ease! Finally, with a quick volume cloud technique, you will see how you can round out your natural renders faster than you ever thought possible! (1 video)

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED

  • Sketch extrude
  • Multi-res sculpting
  • Using the fur material
  • Controlling size and shape of leaves
  • Procedural textures
  • Displacement map details
  • Quick clouds

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the scenes under construction for your study! Featuring over 2 hours of training!!

35to7_

MODO IS FOREVER



Studio Lighting, Sculpting, Scene Setup (01:29:15)
In this special modo training video, we're looking into modo's uses in some unexpected places, particularly advertising and presentation! We are going to learn how we can use real world studio lighting techniques to create incredibly realistic presentation or product shot images. We're going to look at how the pros make their subjects look beautiful by controlling what you see reflected in shiny objects like jewelry. Get ready to create amazing, realistic product shots and animations! (1 video)

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED

  • curve clone
  • replicators
  • studio lighting with objects
  • sculpting cloth
  • faking particles
  • controlling reflections
  • off camera objects

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the scenes under construction, plus extra test scenes for your study! Featuring 90 minutes of training!!

35to7_

HIGH SPEED SCENE CREATION

Modeling(01:39:23)
When I created my short film GMO Shoujo, I needed a method of creating very detailed scenes extremely fast. This Training Video will show you the fastest method I have ever developed for quickly creating such detailed scenes, and making them render at great speed. You will learn the simple mapping techniques that will keep your render times down. You will learn how easily you can manipulate replicators to add detail to or change your scenes on the fly. You will learn everything you need to be up and running creating your own quick scenes in minutes! (1 video)

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS AND TOOLS COVERED
  • Quick UV setups
  • Simple Image mapping
  • Image map instancing
  • Replicators
  • Quick prototype editing
  • Creating specialized point sources
  • Environment intensity
  • Lighting for a nice final render

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental scene setup and texture files! Featuring over 90 minutes of training!


25to7

THE HOVERBIKE

Modeling, Shading and Rendering (07:59:05)
An amazing 8 HOURS of video on modeling, pixar SDS on the edge, materials, lighting and rendering of a hoverbike. (8 videos)

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.


TOPICS AND TOOLS COVERED

  • Pixar subdivision surfaces
  • Booleans
  • Edge extrude
  • Thicken
  • Text tools
  • Studio lighting
  • Objects for lights
  • Rendering

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental scene setup files! Featuring 8 hours of training!


6999to17

MODO CHARACTER TRAINING PART 05


CLICK HERE TO GET ALL FIVE PARTS IN ONE BUNDLE!


This is what you've been waiting for! In this video tutorial we complete your character model, with hair and costume, coming a long way from where we began in part 01. You get a WHOPPING 6 AND 1/2 hours of training in organic subdivision modeling. Picking up where we left off in the previous video, we’re going to make the final tweaks and adjustments to the character and then get into building a complex hairstyle and multilayered costume. See how some of the amazing tools can be used, in ways you may not have considered, to make what used to be difficult seem incredibly easy!

Learn how to create 3D anime characters in modo

CLICK HERE TO GET ALL FIVE PARTS IN ONE BUNDLE!


Best of all, you get the complete character, with costume, for your royalty free use!

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED

  • Simple UV mapping
  • Element Move for quick and easy editing
  • Mutiple ways to use Edge Extrude
  • When to use single vertex movement
  • Loop Slice tool
  • Lining up foreground and background layers
  • How to create good line flow in a model

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the object under construction for your study and the complete character, with costume, royalty free, for your use! Featuring 6 and 1/2 hours of training!!

4999to17

BOOLEANS, BENDS & BEVELS

It's not always about subdivisions, NURBS or sculpting. Modeling has its foundations in the simple vertex, the polygon, and the amazing operations you can perform on them to create what you want. This video tutorial will delve into some of the most profound modeling tools to come to modo and the 3D modeling world in general. With over 2 hours of training, you will start with a simple plane or a box and see how you can begin to create practical shapes and objects with little effort thanks to the amazing toolset provided. You will learn how to go from nothing, to creating something very realistic.

Learn boolean modeling in modo

That's only the beginning. You also get to experience the process of setting up your realistic scene with different materials, including using prodcedurals from the preset shelf. You will see how easy it is to setup lighting and even control your camera for depth of field (DOF) rendering. In all, you will learn how you can start with nothing and end up with a realistic render in no time at all!

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED

  • Polygon bevels, edge bevels, vertex bevels!
  • Overview of the boolean toolset
  • drills and stencils
  • Cutting text into an object
  • Using bends to create realistic cables
  • How to setup realistic area lighting
  • Dramatic camera angle with depth of field

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental iterations of the construction of the scene for your study! Featuring over 2 hours of training!


25to7

MODO DISPLACEMENT MODELING


In this video tutorial you get more than 2 hours of training in the creation of your own original models through displacing the simplest of polygons using modo's sub pixel displacement. You will learn how you can use any paint program to create simple grey scale displacement images using different layers to control the level of elevation in your geometry. You will also discover how to make color texture maps to match the displacement and apply them to the model, using the shader tree to adjust everything. You will create a complete scene of an old temple, starting from nothing, with just your paint program and some simple polygons in modo.

modo displacement modeling

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED


  • How to paint simple grey scale maps
  • Using layers to match color maps
  • Using the shader tree to create materials
  • Controlling displacement of different items
  • Creating proper UV maps for your objects
  • Creating arrays of simple objects
  • How to creatively light your displacement scene

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes displacement images in layered Photoshop PSD format, and JPG format, plus the incremental modo scene files for your study! Featuring over 120 minutes of training!


25to7

MODO CHARACTER TRAINING PART 04



In this video tutorial we complete base figure of the human character model we began in part 01. You get nearly another 2 hours of training in organic subdivision modeling. Picking up where we left off in the previous video, we’re going finish building out the legs and feet of the character and then get into overall tweaks on the line flow of the body. See how some of the amazing tools available can be used to make what used to be difficult seem incredibly easy!

Learn how to model 3D cel shaded anime characters in MODO

Best of all, you get the complete human figure for your royalty free use!

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED


  • Different ways to use reference
  • Element Move for quick and easy editing
  • Mutiple ways to use Bevel
  • When to use single vertex movement
  • Loop Slice tool
  • How to work around difficult edge slices
  • How to create good line flow in a model

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the object under construction for your study and the complete human figure, royalty free, for your use! Featuring nearly 2 hours of training!

25to7

MODO CHARACTER TRAINING PART 03



As this video tutorial series continues, you get another 2 hours of training in organic subdivision modeling. Picking up where we left off in the previous video, we’re going to start with the shoulder area we built and begin creating the arm and the hand for this character. See how some of the amazing tools available can be used to make what used to be difficult seem incredibly easy!

Learn how to use character reference for modeling


Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED


  • Different ways to use reference
  • Element Move for quick and easy editing
  • Mutiple ways to use Bevel
  • When to use single vertex movement
  • Loop Slice tool
  • How to work around difficult edge slices
  • How to create good line flow in a model

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the object under construction for your study! Featuring nearly 2 hours of training!

25to7

MODO CHARACTER TRAINING PART 02



As this video tutorial series continues, you get over 2 hours of training in organic subdivision modeling. Picking up where we left off in part one, this video goes into building the body of the female character whose head we build last time. You will learn everything you need to start with little more than a box, and some reference images, to create the torso of this female character. Follow step by step through the process of building your character and prepare to be amazed at how easy it can be!

Learn to model a 3D, cel shaded, anime girl


Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED


  • The swirl tool
  • Element Move for quick and easy editing
  • Mutiple ways to use Bevel
  • When to use single vertex movement
  • Loop Slice tool
  • Edge slicing to add detail
  • How to create good line flow in a model

WHAT THE PEOPLE SAY

"...trust me after it's all said and done, you will see success stories on how we all learned how to take from a drawing and turn into our own versions of this amazing tutorial of yours with an understanding of the 'Tool Usage'."

Savnac

"...I love your work flow, techniques and great teaching ability. This is a great video and I am looking forward to the next. I learned tons!!!"

Jim Berton


WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the object under construction for your study! Featuring over 2 hours of training!

25to7

MODO CHARACTER TRAINING PART 01



In this video tutorial series you will learn everything you need to build organic subdivision character models. Lke the previous tutorial, this video starts you from scratch, with little more than a box, and some reference images, and takes you step by step through the process of building your character object. You will learn where to find great reference and even how to use it. You may be surprised at some of the tools and their uses and getting the results you seek!

Modo 3D cel shaded anime Character Example


In part 01, you will start with the contruction of the character’s head. As the sweries continues you will go through creation of the body, techniques to get stylized results, and even adding a costume to your character. You will learn even more new ways to cut detail into a model while keeping your simplicity. You will see some new uses of different tools which can be used to turn a simple primitive into a complex organic shape. Most of all, you will learn how to do this so that it is fast and easy!


Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED


  • Using reference images
  • Element Move for quick and easy editing
  • Mutiple ways to use Bevel
  • Creating backdrop items
  • Loop Slice tool
  • Edge slicing to add detail
  • How to create good line flow ina model


WHAT THE PEOPLE SAY

"What I like about this is you're introducing too us a different way using the "Box" modeling method. Some people struggle with this approach and I tell you, man you make it seem so interesting."

Savnac


WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the object under construction for your study! Featuring nearly 3 hours of training!

25to7

MODELING ON THE EDGE



In this video tutorial you will get a unique look at some of the things which can be done with edge weighting in your modeling.Follow along as you build the back part of a cyborg head for an anime style character. This tutorial starts you from scratch, with little more than a box and takes you step by step through the process of building up a subdivision surface object which combines soft and hard edges in one model.

The model starts from scratch


You will learn different ways to cut detail into a model without sacrificing simplicity. You will see how different tools can be used to build different types of hard or soft detail into your model. You will also see some tips and tricks that will help you get idea cel shading results for rendering your character.

Cyborg head 3D cel Shaded anime
Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.
TOPICS & TOOLS COVERED

  • Edge Weighting
  • Element Move for quick and easy editing
  • Mutiple ways to use Bevel
  • Smooth Shifting detail
  • Edge Extrude
  • Edge slicing to add detail
  • How to cut and paste geometry to control cel shading

WHAT THE PEOPLE SAY

"...got it, downloaded it, and this tutorial is 'FRICKIN AWESOME'... absolutely great. Please make more. Opened my eyes to some tool methods I had not even thought of.

Beautiful tutorial.

PLEASE MAKE MORE!!!

This should be in everybody's reference library."

Jim Berton


WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the object under construction for your study! Featuring nearly 2 hours of training!

25to7