MODO REALISTIC OUTDOORS
Modeling, Lighting, Rendering, Compositing (03:09:12)
Creating realistic outdoor scenes is a completely different animal than doing interior setups. In an outdoor scene, you likely only have one light to play with. This means that it becomes extremely important what you do with your models and textures to bring realism to your creations. In this video, we explore this very topic, showing you how to create those imperfections in your models that separate the CG from the real. You will learn how to create textures that add life to any scene you create. You see how you can weather, beat up and grunge up your creations to give everything you do a truly natural feel. Get ready to take your modo creativity to the next level! (1 video)
Modo version: 601
Project Contents: All the necessary files are provided.
TOPICS & TOOLS COVERED
- Adding imperfections to models
- Creating weathered textures
- Using clip maps to break up edges
- Lighting without GI
- Using the spread angle on your light
- Choosing the right environment
- Gain speed through cloning
WHO IS THE TEACHER?
Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.
Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the free quicktime player from Apple. Includes all textures, and elements to create your own. Also includes incremental versions of the scenes under construction for your study! Featuring over 3 hours of training!!
$25
MODO SCI-FI
Modeling, Lighting, Rendering, Compositing (01:58:21)
When I worked at Zoic Studios on the attempted reboot of the Lost in Space franchise, I learned a host of techniques for creating great sci-fi scenes quickly and with very high quality. Now I am passing those techniques on to you! In this video you will learn all about kit bashing, a technique from the days when spaceships were done with real plastic models. You will learn how to create the dramatic lighting, for space scenes, that we know and love from our favorite sci-fi shows like Star Trek and Deep Space Nine. Most importantly, you will learn how to construct a basic setup that, once done, allows you to crank out movie quality sci-fi scenes with effortless ease! (1 video)
Modo version: 601
Project Contents: All the necessary files are provided.
TOPICS & TOOLS COVERED
- Kit Bashing
- Self Lighting Objects
- Quick window geometry
- Lighting without GI
- Creating Space Backgrounds
- Light instancing
- Compositing
WHO IS THE TEACHER?
Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.
Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the free quicktime player from Apple. Includes incremental versions of the scenes under construction for your study! Featuring 2 hours of training!!
$25
MODO NATURE UNDER CONSTRUCTION
Modeling, Sculpting, Rendering, Fur Shader (02:23:41)
In the previous modo Nature videos we focused on using content and pieces from the asset sharing site to populate your natural environments. This time around we are going to learn just how quickly modo allows you to create your own trees from scratch! You will see how easily you can model a basic tree using modo's powerful toolset. You will see how sculpting can add life and detail to your tree object. You will also dive deep into the modo custom fur material and see how fast you can create leaves for your tree, grass and more with effortless ease! Finally, with a quick volume cloud technique, you will see how you can round out your natural renders faster than you ever thought possible! (1 video)
Modo version: 601
Project Contents: All the necessary files are provided.
TOPICS & TOOLS COVERED
- Sketch extrude
- Multi-res sculpting
- Using the fur material
- Controlling size and shape of leaves
- Procedural textures
- Displacement map details
- Quick clouds
WHO IS THE TEACHER?
Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.
Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the free quicktime player from Apple. Includes incremental versions of the scenes under construction for your study! Featuring over 2 hours of training!!
$25
MODO IS FOREVER
Studio Lighting, Sculpting, Scene Setup (01:29:15)
In this special modo 601 training video, we're looking into modo's uses in some unexpected places, particularly advertising and presentation! We are going to learn how we can use real world studio lighting techniques to create incredibly realistic presentation or product shot images. We're going to look at how the pros make their subjects look beautiful by controlling what you see reflected in shiny objects like jewelry. Get ready to create amazing, realistic product shots and animations! (1 video)
Modo version: 601
Project Contents: All the necessary files are provided.
TOPICS & TOOLS COVERED
- curve clone
- replicators
- studio lighting with objects
- sculpting cloth
- faking particles
- controlling reflections
- off camera objects
WHO IS THE TEACHER?
Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.
Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the free quicktime player from Apple. Includes incremental versions of the scenes under construction, plus extra test scenes for your study! Featuring 90 minutes of training!!
$25
HIGH SPEED SCENE CREATION
Modeling(01:39:23)When I created my short film GMO Shoujo, I needed a method of creating very detailed scenes extremely fast. This 501 Training Video will show you the fastest method I have ever developed for quickly creating such detailed scenes, and making them render at great speed. You will learn the simple mapping techniques that will keep your render times down. You will learn how easily you can manipulate replicators to add detail to or change your scenes on the fly. You will learn everything you need to be up and running creating your own quick scenes in minutes! (1 video)
Modo version: 501
Project Contents: All the necessary files are provided.
TOPICS AND TOOLS COVERED
- Quick UV setups
- Simple Image mapping
- Image map instancing
- Replicators
- Quick prototype editing
- Creating specialized point sources
- Environment intensity
- Lighting for a nice final render
WHO IS THE TEACHER?
Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.
Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the free quicktime player from Apple. Includes incremental scene setup and texture files! Featuring over 90 minutes of training!
$17
THE HOVERBIKE
Modeling, Shading and Rendering (07:59:05)An amazing 8 HOURS of video on modeling, pixar SDS on the edge, materials, lighting and rendering of a hoverbike. (8 videos)
Modo version: 501
Project Contents: All the necessary files are provided.
TOPICS AND TOOLS COVERED
- Pixar subdivision surfaces
- Booleans
- Edge extrude
- Thicken
- Text tools
- Studio lighting
- Objects for lights
- Rendering
WHO IS THE TEACHER?
Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.
Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the free quicktime player from Apple. Includes incremental scene setup files! Featuring 8 hours of training!
$35
MODO CHARACTER TRAINING PART 04

Complete the base human figure you’ve been working on in Part 04 of this amazing series! Read More...











