Sculpting, Painting, Texturing, Displacement, Rendering, (01:53:09)
That’s right! This started as a simple sphere. Gone are the days where you needed your mesh to be nearly “there” and could only sculpt minor improvements or details on top of it. The improvements in MODO 701’s sculpting tools and speed allow you to take even a simple ball and turn it into something special, and it allows you do so in record time. This video will show you exactly how to do that!

This video will take you from a basic sphere, and it just over 90 minutes show you how you can sculpt it into a creature, paint directly on it, and finalize your textures, all without leaving MODO. You will see the power available to let you sketch out ideas in 3D, complete with painted textures, using these amazing new tools and features! (1 videos)

Modo compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.


  • Sculpting
  • Mesh resolution
  • Paint brushes
  • Image Ink
  • Image libraries
  • Adding find details
  • Displacement maps


Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understanding Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, MP4 format, playable on the
free quicktime player from Apple. Includes incremental versions of the scenes under construction for your study! Featuring 4 hours and 30 minutes of training!!