MODO SCULPTING MAGIC



Sculpting, Painting, Texturing, Displacement, Rendering, (01:53:09)
That’s right! This started as a simple sphere. Gone are the days where you needed your mesh to be nearly “there” and could only sculpt minor improvements or details on top of it. The improvements in MODO 701’s sculpting tools and speed allow you to take even a simple ball and turn it into something special, and it allows you do so in record time. This video will show you exactly how to do that!

This video will take you from a basic sphere, and it just over 90 minutes show you how you can sculpt it into a creature, paint directly on it, and finalize your textures, all without leaving MODO. You will see the power available to let you sketch out ideas in 3D, complete with painted textures, using these amazing new tools and features! (1 videos)

Modo compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED

  • Sculpting
  • Mesh resolution
  • Paint brushes
  • Image Ink
  • Image libraries
  • Adding find details
  • Displacement maps

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understanding Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, MP4 format, playable on the
free quicktime player from Apple. Includes incremental versions of the scenes under construction for your study! Featuring 4 hours and 30 minutes of training!!

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MODO NATURE UNDER CONSTRUCTION



Modeling, Sculpting, Rendering, Fur Shader (02:23:41)
In the previous modo Nature videos we focused on using content and pieces from the asset sharing site to populate your natural environments. This time around we are going to learn just how quickly modo allows you to create your own trees from scratch! You will see how easily you can model a basic tree using modo's powerful toolset. You will see how sculpting can add life and detail to your tree object. You will also dive deep into the modo custom fur material and see how fast you can create leaves for your tree, grass and more with effortless ease! Finally, with a quick volume cloud technique, you will see how you can round out your natural renders faster than you ever thought possible! (1 video)

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED

  • Sketch extrude
  • Multi-res sculpting
  • Using the fur material
  • Controlling size and shape of leaves
  • Procedural textures
  • Displacement map details
  • Quick clouds

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the scenes under construction for your study! Featuring over 2 hours of training!!

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MODO IS FOREVER



Studio Lighting, Sculpting, Scene Setup (01:29:15)
In this special modo training video, we're looking into modo's uses in some unexpected places, particularly advertising and presentation! We are going to learn how we can use real world studio lighting techniques to create incredibly realistic presentation or product shot images. We're going to look at how the pros make their subjects look beautiful by controlling what you see reflected in shiny objects like jewelry. Get ready to create amazing, realistic product shots and animations! (1 video)

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED

  • curve clone
  • replicators
  • studio lighting with objects
  • sculpting cloth
  • faking particles
  • controlling reflections
  • off camera objects

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the scenes under construction, plus extra test scenes for your study! Featuring 90 minutes of training!!

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MODO NATURE IN ACTION



Animation, Sculpting, Scene Setup (01:34:17)
In this next modo training video, we're getting into some of the new animation features of modo 601 and applying them to our nature scenes! We are going to learn how we can use new animation tools like spline deformers and combine them with replicators to make our nature scenes really come to life. Get ready to create amazing, living scenes in full motion with modo 601! (1 video)

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED

  • spline deformers
  • replicators
  • morph maps and influences
  • sculpting morph targets
  • faking particles
  • time variations
  • controlling render times

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the scenes under construction, plus extra test scenes for your study! Featuring over 90 minutes of training!!

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MODO NATURE III



Volumetrics, Sculpting, Scene Setup (02:08:02)
In this first modo training video, we're going back to modo nature, and looking at how the new features in modo can take our natural scenery to the next level! We are going to learn how we can adapt techniques from software like Vue Infinite and use them to make our nature scenes in modo faster and better. Get ready to learn the amazing things that can be done with modo and the new volumetric rendering! (1 video)

Modo Compatibility: 10.1, 901, 801, 701, 601
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED

  • volumetric rendering
  • replicators
  • editing volume parameters
  • hypertextures
  • learning from other apps
  • building in layers
  • element move control over volumes

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the scenes under construction, plus extra test scenes for your study! Featuring over 2 hours of training!!

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MODO SCULPTING

Modeling(01:39:23)
In this training video we are going to look at the new multiresolution mesh sculpting that becomes available thanks to Pixar subdivision surfaces. Different than painting displacements or normal maps, we are going to experience sculpting on real polygons, at different levels of detail, reaching nearly 6 million polys. We are going to see how and why we can begin to create things that we only dreamed were possible in the old days of polygon modeling. Get ready for a whole new level of detail work in modo sculpting! (1 video)

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS AND TOOLS COVERED
  • Pixar subdivision surfaces
  • Maximum and current levels
  • The Push brush
  • The carve tool
  • sculpting fine details
  • pressure sensitivity
  • Speed and power of the computer for sculpting
  • Lighting for a nice final render

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental scene setup files! Featuring nearly 100 minutes of training!


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MODO NATURE II: SHAOLIN

Modeling, Shading, Texturing, Lighting and Rendering (01:42:17)
A few weeks ago I had the amazing opportunity to visit the Shaolin Temple in China. While riding the trolly high above the misty Song Mountain, I witnessed some of the most gorgeous natural scenery I have ever seen. It all gave me incredible inspiration to create. I had to know what kind of techniques would be needed in modo to bring about the high rock cliff faces interspersed with plant life. What could be done with sculpting, displacement maps and 3D textures to make the kind of scenes I was witnessing viable in 3D? How would I shroud it all in the beautiful mist I saw rolling over the mountain there? These questions and more are all answered, step by step as we create such a scene in Modo Nature II: Shaolin!
On this training, Terrence shows us his techniques on terrain modeling, through sculpting, the use of replicators to populate the scene with realistic trees, lighting and rendering. (1 video)

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental scene setup files! Featuring over 100 minutes of training!


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MODO NATURE



Modeling, Shading, Scene Setup (01:21:12)
In this modo training video, we're going back to nature! We will get into terrain sculpting, replicators and how to make amazing use of modo's phenomenal content library as we create some stunning natural scenes. Get ready for realism in its most natural sense! (1 video)

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.

TOPICS & TOOLS COVERED

  • terrain sculpting
  • replicators
  • the material library
  • asset sharing
  • item masks and textures
  • randomizing prototypes
  • environments

WHO IS THE TEACHER?

Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the object under construction for your study! Featuring 1 hour 54 minutes of training!!

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