Modeling, Sculpting, Rendering, Fur Shader (02:23:41)
In the previous modo Nature videos we focused on using content and pieces from the asset sharing site to populate your natural environments. This time around we are going to learn just how quickly modo allows you to create your own trees from scratch! You will see how easily you can model a basic tree using modo's powerful toolset. You will see how sculpting can add life and detail to your tree object. You will also dive deep into the modo custom fur material and see how fast you can create leaves for your tree, grass and more with effortless ease! Finally, with a quick volume cloud technique, you will see how you can round out your natural renders faster than you ever thought possible! (1 video)

Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.


  • Sketch extrude
  • Multi-res sculpting
  • Using the fur material
  • Controlling size and shape of leaves
  • Procedural textures
  • Displacement map details
  • Quick clouds


Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.

Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the
free quicktime player from Apple. Includes incremental versions of the scenes under construction for your study! Featuring over 2 hours of training!!