TERRAIN MODELING: VUE INFINITE TRAINING
Filed in: ENVIRONMENTS
In this video tutorial you get 2 hours of training in the creation of your own original models through displacing standard Vue terrains. You will learn how to create simple grey scale displacement images using different layers to control the level of terrain elevation. You will also discover how to make color texture maps to match the displacement and apply them to the terrain model. You will create a complete scene of an ancient ruin, starting from nothing, with just your paint program and Vue EcoSystems.
TOPICS & TOOLS COVERED
- Painting in the terrain editor
- Choosing the right atmosphere
- Using pictures as terrain elevation maps
- Clipping terrains and making them symmetrical
- Layered displacement image creation
- Painting 2D textures
- Faking radiosity for super fast renders
WHO IS THE TEACHER?
Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.
Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the free quicktime player from Apple. Includes displacement images and the Vue scene files for your study! Featuring 120 minutes of training!