UNDERSTANDING 3D TEXTURES
Filed in: TEXTURING
Texturing, Procedurals, Displacement (02:51:36)
In this next modo training video, we're going to dive into the world of 3D and procedural textures. You will learn just how far you can take your renders without using a single image map to create what you want. Create detail procedurally allowing you no worries about resolution or graininess in your textures! (1 video)
Modo Compatibility: 10.1, 901, 801, 701, 601, 501
Project Contents: All the necessary files are provided.
TOPICS & TOOLS COVERED
- micro-poly displacement
- 3D textures
- editing texture parameters
- layer masks
- using the shader tree
- copying materials
- multi-layered materials
WHO IS THE TEACHER?
Terrence Walker is a published manga artist and animator having written the global manga World of Hartz for TOKYOPOP and responsible for the independent animated short films Shadowskin and Understansing Chaos, which changed the indie animation world forever. He also worked as a 3D digital artist, in Hollywood, for studios such as Sony, Warner Bros. and NBC/Universal on multiple television and feature film products.
Video is delivered by download in 1280 x 720, high definition, H.264, Quicktime format, playable on the free quicktime player from Apple. Includes incremental versions of the scenes under construction! Featuring almost 3 hours of training!!
CHECK BACK SOON!!