Paragon, how to make animation with 3D cel shading in MODO

This is something that has been a long time coming. modo 601 has finally given me the tools I need to really do the projects I was meant to do. After floundering around on the best technique with which to create Paragon, I can finally say I have found it! Even though modo 601 was release back in March, it took some time for me to really grasp all that this release meant. It meant being able to go back to the ways of Chaos. It meant being able to do all that was possible back then and more. Look for another Indiegen video with further explanation of all that is happening now.


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